Lagunavii

Well-Known Member
Oct 11, 2023
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Almost 30 years ago I flew to China, friend of mine was studying in Beijing, landed, got to his "place", the next thing I remember properly is stepping off the plane back in my country, 5 days later.

Those 4-5 days are to this day a complete haze, I managed to recover some memories, taking some local drug, meeting with some punks and going to a punk concert/rave, but neither of us has a complete recollection of those days.

When you are young crazier things can happen. :ROFLMAO:
These type of trips are scary, great but scary. Myself and a group of 6 People once went to Poland and we cant remember half of it. everything after the second bar on day 1 up until we visited Auschwitz on day 3, no one can remember anything. Oh to be young again!
 
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Crusader of Romance

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Dec 14, 2019
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Thats optimistic. Guy still has like 60+ animations to do, obviously the time to do them will increase once that second computer comes free, but hasn't he been on average 5-7 a week? even with another computer and shorter animations, we could put that to 10-14, plus the beta testing and polishing... I think end of February is more likely and that's an overly fair estimate
The last month the speed usually goes up to 45-50 animations in a month, at least it did when making the last 2 episodes. He's already polishing and the plan is for the polishing to finish around the same time as the animations. After that, it's the beta testing that can take 1-3 weeks. So we have to see. I would say early to mid February, if everything goes well.
 

godkingxerxes

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Sep 27, 2020
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Lagunavii

Well-Known Member
Oct 11, 2023
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Maybe he should pause development on Episode 11, and go back to fix this :HideThePain:
Being a dik development update.

All processes on episode 11 have been paused, I've recently become aware of some continuity issues in earlier seasons. As a result I've gone back to rectify the mistakes.
Also while I'm there I figured it would be a great time to update all renders and update all animations to 120fps
There will be more mini games added and 17 new side girls
What an exciting time to be a being a dik fan
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
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Being a dik development update.

All processes on episode 11 have been paused, I've recently become aware of some continuity issues in earlier seasons. As a result I've gone back to rectify the mistakes.
Also while I'm there I figured it would be a great time to update all renders and update all animations to 120fps
There will be more mini games added and 17 new side girls
What an exciting time to be a being a dik fan
He'll be even busier with all the other shit he needs to fix, not least of which is the infamous chrome grill :HideThePain:
You guys, we have a big problem. BIG problem, and it's going to add another 6 months to dev time.
View attachment 4184920
Nora's hair unmistakably, unquestionably, beyond any doubt, clips through her fucking glasses in this one specific shot :KEK:
DPC has to go back and fix this grave mistake before continuing any further with Episode 11 :HideThePain:
Oh you're talking about her floating necklace, right?
View attachment 4184996 View attachment 4184997 View attachment 4184999
It's caught between the gravity of her two giant titties, and that's all you meant right :sneaky:
Couldn't be anything else :sneaky::sneaky::sneaky:
View attachment 4197796


DPC needs to address these stains on his works of perfect perfectionism before going any further. Episode 11 won't come out until the 22nd century :HideThePain:
He can't finish by early 2025. He's got way too much to fix :HideThePain:



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Maya's fairy wing clipping through her little mesh sash? That's an additional month :KEK:
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Another clipping issue with glasses? What is this, fucking amateur hour :KEK:
DPC needs to get his head in the game if he ever wants the next update to come out sometime this millennium. But I can't blame him too much for missing this mistake :sneaky:
That's true. I don't know how a """perfectionist""" like DPC ever thought this was okay :KEK:
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Maybe if you assholes weren't distracting the man with all these bans, he could finally address all the mistakes a """perfectionist""" like him accidentally missed! This one, for instance:
View attachment 4314743
Don't tell me it's a DAZ thing where the helmet is moving because it's a part of Derek and that's why it moves when he speaks, I'm trying to bash someone here :HideThePain:
Noticed this glaring continuity error, where outside Dawe's window is a sunny brick wall in one shot, and a dark college campus in the next. Truly pathetic and embarrassing :KEK:
View attachment 4362165 View attachment 4362166
I guess I didn't make it too clear: these two renders are within seconds of each other. Dawe is on his phone during class like the dipshit he is, and Cathy calls him out.
ep6_math52.png
ep6_math52.png
ep6_math51.png
ep6_math51.png
ep6_math53.png
ep6_math53.png

Even if they were hours apart, that brick wall magically appears and disappears :HideThePain:
Come on DPC, earn your self-proclaimed perfectionist title :KEK:
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
7,985
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When you spoke to Brandi in the first Pink Rose visit her name when she spoke was Brian.

It was later changed. Think it was at least e7 release if not e8.
Don't remember that, but that's different than if he went back to fix Season 1/2 now. Outside of some BADIK: Complete Edition remake way way wayyyyyyy down the line, I can only imagine him going back to fix variables rather than renders or something tiny like a wrong name.
 
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